Aspects of Networking in Multiplayer Computer Games Review

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چکیده

The abstract claims that multiplayer computer games (MCGs) are at the forefront of utilizing network possibilities. As a result, they offer an overview of four aspects that affect networking in MCGs. These are—network resources such as bandwidth and latency set boundaries in which the MCG must operate, communication, data, and control architecture is encompassed by distribution concepts, scalability provides MCGs the ability to adapt to resource changes by parametrization, and security issues against cheaters and vandalism.

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تاریخ انتشار 2010